Foci

Foci

The list below contains all the foci that are available to characters in the ruins of old campaign setting.. The chosen focus makes up the verb in the sentence central to character creation. The abbreviation after the listed focus refers to the source book in which the focus is explained. Some foci have been house ruled. They link to their description and have no reference to a source book.

Foci:
Adapts to any environment (SCR 54)
Animates numenera (house rule)
Argues for survival (house rule)
Awakens dreams (CSR 95)
Bears a halo of fire (CSR 98)
Blazes with radiance (CSR 99)
Carries a quiver (CSR 102)
Channels divine blessings (CSR 105)
Commands mental powers (CSR 107)
Consorts with the dead (CSR 110)
Controls beasts (CSR 111)
Crafts unique objects (CSR 116)
Defends the weak (CSR 116)
Doesn’t do much (CSR 118)
Employs magnetism (CSR 119)
Entertains (CSR 120)
Excels physically (SCO 44)
Exists partially out of phase (CSR 122)
Explores dark places (CSR 123)
Explores deep waters (CSR 124)
Fights dirty (CSR 125)
Fights with panache (CSR 126)
Focuses mind over matter (CSR 128)
Forsees the unforseeable (house rule)
Fuses flesh and steel (CSR 129)
Fuses mind and machine (CSR 131)
Goes berserk (SCO 48)
Howls at the moon (CSR 134)
Hunts nonhumanoids (house rule)
Hunts outcasts (CSR 136)
Hunts with great skill (CSR 137)
Infiltrates (CSR 138)
Integrates weaponry (SCR 63)
Is a cyborg (SCO 55)
Is idolized by millions (CSR 140)
Leads (CSR 143)
Lives in the wilderness (CSR 144)
Looks for trouble (CSR 145)
Masters defense (CSR 146)
Masters insects (NCO 65)
Masters the swarm (CSR 147)
Masters weaponry (CSR 148)
Metes out justice (CSR 149)
Moves like a cat (CSR 150)
Moves like the wind (CSR 151)
Murders (CSR 152)
Needs no weapon (CSR 153)
Never says die (CSR 154)
Operates undercover (CSR 155)
Practices soul sorcery (SCR 71)
Performs feats of strength (CSR 156)
Possesses a shard of the sun (NCO 72)
Rages (CSR 158)
Rides the lightning (CSR 159)
Sees beyond (CSR 160)
Separates mind from body (CSR 162)
Shepherds spirits (CSR 163)
Shepherds the dead (SCR 76)
Siphons power (CSR 165)
Slays monsters (CSR 166)
Solves mysteries (CSR 167)
Speaks for the land (CSR 169)
Stands like a bastion (CSR 170)
Talks to machines (CSR 171)
Throws with deadly accuracy (CSR 173)
Wears a sheen of ice (CSR 176)
Wields technology with precision (house rule)
Wields two weapons at once (CSR 177)
Works miracles (CSR 178)
Works in the back alleys (CSR 179)
Works the system (CSR 180)
Would rather be reading (CSR 181)

Foci

Ruins of Old GoldenEye GoldenEye